One clue. A hidden point on a scale. How close can the team guess?
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3+ players · no download · no signup
Spectrum is a free online party game in the spirit of Wavelength. Each round shows a scale between two opposites — say Cold ↔ Hot or Overrated ↔ Underrated — with a hidden target somewhere on it. One player (the clue-giver) can see the target and gives a single clue; everyone else slides to where they think it lands. The closer you guess, the more points you score, and the clue-giver is rewarded for a clue that gets the team close.
There’s no download and no signup — just create a room, share the 4-letter code, and play. It’s the same brain-on-the-same-wavelength feeling as the board game, free and instant in your browser.
The scales are what make each round funny and arguable. A few examples: Useless ↔ Essential, Underrated ↔ Overrated, Weird ↔ Normal, Healthy ↔ Unhealthy, Cheap ↔ Expensive, Villain ↔ Hero. Half the fun is the debate afterward about whether the clue really pointed where the clue-giver claims.
Spectrum is quick to learn, plays in 10–15 minutes, and gets funnier with a group — perfect for a games night or as an office team game. Because everyone joins from their own device, it works on a Microsoft Teams, Zoom or Discord call. More group games: Chameleon, Say Anything, Team Trivia, Guesstimate, or browse trivia games by topic.
Yes — free, no download, no signup. Create a room, share the 4-letter code, and play in the browser.
Yes — it’s the same kind of "read the room" guessing game as Wavelength: a clue-giver hints where a hidden target sits on a scale between two opposites, and everyone else guesses how close they can get. This is an original, free online version you can play instantly in your browser.
At least 3 — one person gives the clue and the others guess. It’s great with 4 to 10, and the clue-giver role rotates so everyone gets a turn.
Yes. Everyone joins from their own device, so it works perfectly on Zoom, Microsoft Teams or Discord — ideal for remote game nights and team socials.
A few rounds take about 10–15 minutes. It’s quick to learn and easy to play another round, so you control how long you go.
The best clues aren’t too obvious or too obscure — you want something that nudges the team toward the target without giving it away. Half the fun is arguing about whether your clue was genius or terrible.